Chaos Vehicle Movement Node Mismatch: Why can’t ‘Set Drive Torque’ connect to my VehicleMovementComp in UE5?

I’m using UE5’s Chaos vehicle system and getting an error that the “Set Drive Torque” node can’t connect to my Vehicle Movement Component, even though the Blueprint Component Class calls it a “ChaosWheeledVehicleMovementComponent.” It looks like there’s a mismatch between the node’s expected class and the actual class of my Vehicle Movement Component, and I’m trying to figure out why. Ill proved a screenshot to show what i mean: The red is cirkled around the error message, and the green is cirkled arounf the Component Class which seems to suggest that the object is a “ChaosWheeledVehicleMovementComponent.”

I just ran into this same issue when testing chaos vehicles. What is the parent class of your actor with the Vehicle Movement Component?

In my case, I had followed the vehicle template project and started with an actor w/parent class of Wheeled Vehicle Pawn but it wouldn’t allow access Set Drive Torque and other related functions, just as you experienced.

Creating a new actor w/ Pawn parent class then, adding a ChaosWheeledVehicleMovement component worked.