Using an imported fbx cube and after creating my geometry collection and fracture, upon Play in Viewport, my cube pieces move apart immediately. I can’t seem to find a setting/tutorial/doc reference to address how to keep the pieces together before any type of interaction. I kept all settings as default. Can someone suggest or point me in the direction of something to try? Thanks.
EDIT: After playing around a bit, I’m noticing the Geometry Collection in the level is not responding to changes in Damage Threshold or Max Cluster Levels. I’m using 4.24.2.