Chaos sound effect

hello I would like to know if anyone has managed to play an are during a chaos destruction? If so do you have a tutorial?

Hey! I managed to play sounds based on this tutorial:

After DataInterfaces had been set up, I put this logic in a new actor, and boxes/spheres show where collisions/breaks happen

I’m not sure what the best way is to attach specific sounds to specific assets breaking - the method suggested in the videos is very manual labour intense, and doesn’t scale well. Eg. 15 pots need 15 references.

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