Chaos Physics Level Set collision not working in UE5

So I was just doing a UE5 C++ course, making a game where you could shoot canon balls to hit objects. I wondered if I could use chaos here. It works well, except when I use Level Set implicit type, the object just falls down, as if it had no collision, like this:

(Default settings)

Any ideas on what is causing the problem here?


LevelSet should be selected with Particle-Implicit type
I would also recommend using Convex rather than LevelSet for collision

Hope this help,