I am trying to add movement control to a Vehicle BP so that when the car in is air or “is flying” the player is able to control its pitch and rotation. I have already set up a movement system based on the pre built blueprint from UE5. I have tried to do line traces but my script isn’t working. Is anyone able to help?
Not without seeing the offending script. Post the relevant bits and explain:
- how it’s supposed to work
- what is not working
- what you’ve tried