Chaos Movement Component on wheeled vehicle BP

I am trying to add movement control to a Vehicle BP so that when the car in is air or “is flying” the player is able to control its pitch and rotation. I have already set up a movement system based on the pre built blueprint from UE5. I have tried to do line traces but my script isn’t working. Is anyone able to help?

Not without seeing the offending script. Post the relevant bits and explain:

  • how it’s supposed to work
  • what is not working
  • what you’ve tried