Chaos Floating Issue?

Hi,

I’m having an issue with Chaos Geometry Collections where physics behaves correctly until the debris settles on the ground. Once grounded, fragments will randomly start floating or drifting slightly, even though gravity and physics simulation are enabled.

Pulsating?

It’s a common UE bug because they can’t bother doing things right.

Set the items to sleep after less time - 1 sec ought to be plenty. Once they sleep they won’t move again.