I get this error when I want to package the project, but if I start the game in the editor I don’t get any errors.
Everything works fine in the game…
LogInit: Display: LogFleshDeformer: Error: Found 3 UFleshComponents under actor ‘BP_Car_Corvette_C_UAID_F4B5203AB1B3CEDA01_1199930624’, none of which were associated with skeletal mesh ‘FL_WheelSkeletalMesh’. Disambiguate the association by setting ‘FleshAsset.RestCollection.TargetDeformationSkeleton’ to the skeletal mesh it should deform.
You can see that the wheels are deformed.