Chaos Flesh Packaging Project Error

I get this error when I want to package the project, but if I start the game in the editor I don’t get any errors.

Everything works fine in the game…

LogInit: Display: LogFleshDeformer: Error: Found 3 UFleshComponents under actor ‘BP_Car_Corvette_C_UAID_F4B5203AB1B3CEDA01_1199930624’, none of which were associated with skeletal mesh ‘FL_WheelSkeletalMesh’. Disambiguate the association by setting ‘FleshAsset.RestCollection.TargetDeformationSkeleton’ to the skeletal mesh it should deform.

You can see that the wheels are deformed.

This is how I solved this problem, I leave it so that others can benefit from it, if anyone has a better solution, please tell me, but it works for me.