Chaos Destruction only affects "already affected" Bones

I’m trying to create a Wall, that can be destroyed by a Bomb placed to it. I dont want the entire wall destroyed, there should be just a hole in the middle so I created Anchors.

It looks like there is no damage applied at all, except for when the wall is already damaged.


Marked part should stay, wodden part in the middle should explode. Watched several tutorials but still cant find a solution


Script of the Anchor points


The script of the bomb

Does anybody know how to fix this? Would be a great help :slight_smile:

Okay, looks like it falls into a sleep mode automtically. It only gets out of that if there is collission and it falls back into it after it stoped moving immediately.