Chaos Destruction not present in dedicated server build

Everything is working fine in editor with dedicated server ticked running two instances, then when i cook a dedicated server build out and run it on my local server instance the geometry collections don’t fracture.

Can chaos geometry collections with fractures currently be cooked into dedicated servers?

Any help would be much appreciated.

Great, thanks for updating!

Anyone who is wondering about this, This wont be available until later versions of UE4 as replication Is not quite there yet with destruction.

i have managed to get the destruction to work in a dedicated server environment and replicate properly, its just when its cooked into a server build @m_foda

A bug has been raised for this issue the link is here: