Chaos Destruction in 300 seconds

Hey everybody :wave:

I’m currently working on a “unreal systems in 300 seconds” series.

Here’s my second release, providing a distilled introduction to the chaos destruction system.

I describe its fundamental concepts, which include geometry collections, fractures, clusters and physics fields.

Furthermore, I walk you through just how easy it is to create cool looking destruction!


Great Vid Well done

Awesome video. Learned alot in 300 seconds!