Hi
A Destructible Mesh has the “World Support” Option so that the Mesh is not flying around when it gets hit.
Is there something similar for a Geometry Collection and if Yes, where can I find it?
Hi
A Destructible Mesh has the “World Support” Option so that the Mesh is not flying around when it gets hit.
Is there something similar for a Geometry Collection and if Yes, where can I find it?
I think I found it out.
The way you achieve something like World Support for Geometry Collections is using Anchor Fields.