Chaos Cloth parameters in Blueprints

Hey everyone. I’m currently working on a project where I want to change parameters of my cloth sim during runtime.
In the UE5 documentation I’ve read the following: “Chaos Cloth parameters are now exposed to Blueprints for unprecedented control over the cloth simulation at runtime. Users can now modify simulation parameters based on gameplay conditions for specific use cases. For example, a character’s clothing can react differently when under water.”
src: Chaos Physics in Unreal Engine 5
My question would be how exactly am I able to access those parameters in Blueprints?

Thanks in advance! :slight_smile:

It’s been a while since this post but incase anyone comes here looking for answers: )

hmm, I can’t get it to work from the character bp, any ideas how to do it?