Chaos Cloth Assets Keep Crashing Unreal - Is there a way to make them work?

Hi,

I’ve been trying to use the Chaos Cloth Assets in 5.3 but every time I build or change the node graph, Unreal crashes. I am trying to add my own clothes. Is this something anyone else has experienced or found a fix for?

I realise they are experimental so maybe this is to be expected? (I’m quite new to Unreal so I’m not sure what to expect)

I have tried building a node graph from scratch and I have tried replacing the meshes in the example content, both senarios lead to the same crash.

Any help would be much appreciated!

Many thanks

J

P.S. I am running a VM with 16 vCPUs and 60GB of RAM - is that enough?

Same issue. Mine specifically happens when adding the render mesh. The sim mesh is fine. I’ve followed the Marvelous to Chaos workflow verbatim.

check this out

Hi! As for me, I had a high-poly mesh and it’s reason of crash. I lowered the number of triangles and polygons with Blender. (I used Decimate Modifire)
After that, crash disappeared

Or you can deacrese a count of material. Or you have to delete CHaosClothComponent from Mesh in your BP, after that you can work with ChaosCloth