Chaos Cloth Asset Clipping with two sided mesh

I have a metahuman outfit that I’ve converted to a cloth asset. I’ve followed a tutorial (https://www.youtube.com/watch?v=y1NgImA4w60) to convert it to a cloth component and give it movement. I’m happy with the result and weight, but the mesh for the bottom of the jacket thin and double sided. This results in the back plane clipping through the front plane. Is there something I can do to resolve this in the chaos cloth sim rather than going through the process of removing the interior of the jacket so that it’s a single plane for simulation?

Thanks