I installed the latest build with chaos included and opened a project that I started in 4.26 (non chaos). Well, my project runs at 10 fps compared to 120 fps in the original 4.26 and I have no idea why.
Another thing that I can’t understand is why all meshes start simulating physics and fall on the ground as soon as I play the project despite having “start awake” ticked off.
Can anybody help? Is 4.26 chaos broken or am I doing something wrong?