Situation in Blueprint:
- Have an array of “Names” (although I suspect other text types will work too)
- Create a “MakeArray” node
- Fill the MakeArray node with two or three strings and compile BP
- Select one of these strings and enter the same string with different capitalization
Result: the input field will change back to the original capitalization and ignore the change
Expected: The change should be accepted
Workaround is to alter the text to something else and then re-enter the text with the correct capitalization