I have some variables stored in the third-person game mode and 2 levels, the first one is just a starting menu and the other one is the actual game. The problem is that when I try to change these variables from the menu (which is a widget) and continue to the main level the variables have not been carried through the levels and it just shows 0 when debugging.
Thanks in advance.
If you want to keep something during the game lifecycle, use GameInstance, not the GameMode
. Game mode gets recreated every time level is loaded and therefore your variable is reset.
And if you want to keep something even when game is shut down, use SaveGame.
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