Let’s start off with a Blueprint sample first;
Now what this obviously does, is rotate 1 Frame, at the Speed of ‘3’, when the ‘F’ key is being pressed.
What I am trying to do is making the object accelerate from ‘0’ up to ‘3’ over (For example) 10 seconds, while (For as long as) ‘F’ is being held down.
Would this be something easy to make using Blueprints? I’ve been looking for a couple of hours on the Forum, but couldn’t find anything useful regarding this.