Changing ue4 Animations????


i want to set up the idle ironsights animation from the Animation Starter Pack for multiple weapons. Is it possible, to change the idle ironsights position via script that it moves where i want to?

p.s. Sorry for my bad english

Look for “transform (modify) bone” node and apply new gun positions with that (you might need to use 2 (one for each hand)).

Would you attach the fps camera to the head bone, because when at the Aim Down Sights Animation of the ue4 Animation Starter Pack the head has a another angle.