Hi,
I’m trying to adjust the rotation of the Spine_01 bone for a certain Skeletal Mesh so it maintains that rotation regardless of what animation plays, however these changes won’t be saved. If I make adjustments it doesn’t show the asteriks to save the file.
For the first time I tried asking ChatGPT and it’s convinced it can be done if I have the right write priviliges, but that didn’t really help so I’m skeptical if that’s really it.
Is this possible in UE5 or should I adjust this in Blender?