I did some testing of my own and I do see a slight difference in how high physics object’s will bounce. After discussing this with our content expert, this is just a quirk of PhysX itself. It’s designed to be performant and stable but not necessarily accurate in cases like this.
In my test I only saw what could be considered 2-3 inches of extra bounce, but if you are seeing extreme height, please post a short video/gif or a test project and we can look into it further.