Changing the volume of a media sound component?

So I figured that you need a media sound component in order to actually have the sound from the video playing in the scene, but the media sound component doesn’t appear to have the same sound/volume multiplier parameters as a normal audio instance, how do you alter the volume of media sound component as one would expect?

changing the volume of a media player has been the most difficult thing to do in unreal engine. it’s impossible.

I made a post about it here:

I can PLAY and STOP using Media Player, but volume control never works. I can get volume control to work with the SoundClass & Mix, using Play 2D Sound, but I cannot control the Media Player’s Volume.