Changing the sub sequence reference asset through an editor utility widget using strings?!?

Hello There:

I’m making an editor utility widget which is duplicating a recorded Take and it’s subscene folder to a new destination. What I’m stumped on is setting up the new duplicated Take (which is just a level sequence with a bunch of subsequences) to change it’s subsequences references to the new duplicated folder instead of just pointing to the old subscene folder. I know how to do this through BP manually. But I can’t seem to figure out how to plugin an ever changing destination to the “set sequence” node. For example, I can generate the path of the new duplicated folders, I just have no clue how to plug it in.

Is there no way to just set a path to new sequence instead of manually selecting it in the “set sequence” node?


Screenshot 2023-12-05 193520

Well I figured out a solution through Map Arrays. Did a string name check through === and if true then apply new level sequence.