Changing the static meshes of the object (by creating static mesh array?)

All you have to do is

351691-screenshot-1.jpg

The code you have is for changing all materials of all static mesh components. But you only have one.

I want to change the static meshes of an object other than just changing the object’s materials. But I don’t have ideas where to start :frowning: Should I create a new blueprint or edit the blueprints for changing object’s materials, as shown in the picture below?

So, I just have to add one set static mesh into it for changing the static mesh?