So heres the thing. This is what I want the player to be staring at from all angles around.
Keep in mind I made this from a BSP into a static mesh thats movable.
I am using the kismat instructions from this tutorial to get the image to rotate to look at me.
But this is what happens when I get program it to face me
I know partially whats going on.
The part that keeps facing me is the thin wall edge of the static mesh. because its originally a square with 4 side.
So what my question is, Is there a way to choose the side I want to always face me/basically change the side that decides to face me?
Any help or insight would be much appreciated.