Changing the order in which blueprints are loaded

Copied my AI to a new project and for some reason the AI Controller is the first thing that loads when I debug it. I need the AI Controller to load after some other things happen but don’t know how to change the load order.

In the example that worked, the game mode and level blueprint would load first.

Figured it out. Turns out, the load order depends on what you’ve placed in the map. The AI controller was being loaded first because it was already in the map.