Changing the mesh on Superhero Flight Animation

I have figured out how to change the mesh on the Superhero Flight Animation character, and have retargeted all of the flight/movement animations over. Almost everything here is working, but while testing flight and flying into the ground, the character won’t slam down; instead justs lands normally. When you stop flying, there’s no hover stop animation. The niagra particle systems won’t appear. I know this has to do with Blueprint settings, but I can’t seem to find the right ones to change. does anybody have any idea how to change these things?