This seems a bit odd to me, but what I’m trying to do is add a “zoom” effect to my god camera inside the scene. Seems straight forward enough right? Just access it’s field of view and change it’s value. However I can’t seem to access my god cameras field of view (it’s just a camera inside the scene) because from the research that I’ve done, it seems like it’s only possible to change the field of view for a camera if it’s a camera component reference on an actor.
I have to be missing something here, I can’t think of a reason why I wouldn’t be able to change the camera’s field of view even though it’s not a camera component reference.
Thanks for any and all help!