Hello guys, i am kinda finished with a small prototype of my game , but i need to change the basic FPGUN what comes with the template, into my own. But i have no idea how to do that.
Please anyone could answer my question here, or it’s better to add me on skype ( Simigla Roland, no profile picture, both 3 is me, please add all of them.) and help there.
Ok… go to your firstperson mesh and rotate the socket to fit your weapon correctly (Add a preview asset for better adjustment)… or reimport your weapon mesh rotated correctly.
If you are using the 4.10+ First person template, inside your FirstPersonCharacter construction script there’s the node it is being attached, as well as the socket name.