Changing the FIll Image of a Progress Bar

I have a progress bar in my game that I want to have a different material used as the fill image for when it reaches 100%. I’ve played around in the Blueprint of my Get Percent Function for my health bar widget, but can’t seem to figure it out. Any help would be much appreciated.

Thank you.

you can bind the fill percent and add a float = condition (if float value = 100) in return node set the fill color to which you want.

not the color, the actual image

found the answer here: