Changing the camera pivot point

I’d like to change the pivot point orientation on the camera, is it possible? In 3ds max you can always choose how you want your pivot oriented. Can’t find infos on that.

I want to pivot to be aligned with the camera and not the world. It’s easier to move the camera that way… Here’s what I mean :

You can change the orientation of the pivot between world and local space here:
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Alternatively, using alt+middle mouse button you can move/rotate the pivot manually and then right click the actor ->pivot-> set as pivot.

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Ahhh thanks! I feel dumb now. hehe