So, in my project. The player is supposed to type something in. I have a user interface widget that acts like a hud. I want it to change the text to whatever the person types. Is this possible? If so, how? Thanks! If can provide an example blueprint, that would be helpful!
Hey, maybe this link helpful.
dude provide some details. are you using a text box component or are you just trying to read input? whats the context? what have you tried thus far?
I am trying to read their input, and change the text box to their input.