Changing t.MaxFPS in Device Profile or DefaultEngine.ini is not changing the value

Hi,

I am using Unreal Engine 5.7. I am trying to limit the fps of game and editor to 30fps and not by using “Fixed Frame Rate” option. Changing t.maxfps in Device Profile and DefaultEngine.ini is result in t.maxfps 0 even though I have set it to 30.

[SystemSettings]
t.MaxFPS=30

Am I doing something wrong here or misunderstanding? Any help would be appreciated