A while back I bought some animations from FAB and retargeted them to the Manny skeleton. After that I spent a whole lot of time added sync markers and notifies and they work great with the Manny with my anim blueprint. I got a new character from FAB and would like to swap it out from the default character. I retargeted the animations so they would work with the new character. Some of the animations work fine others don’t. Right now this is the biggest problem:
If I plug the faulty animation(s) directly into the Output Pose of the anim graph they look fine by themselves. Any thoughts?