I am working on a project that is a 3d side scroller. What I am trying to accomplish is give the player the feel that they are walking around a city block. What I want to do is create an effect that when the player presses a button, it gives them the feel that they have turned the corner and are now on another street, while still being side scroller oriented. One of the suggestions that I have been given was to make it so that the world shifts 90 degrees instead of having the character turn.
My thought process would be to shift the SpringArm of the base character 90 degrees to cause this effect, effectively making it so that the character looks like they turned the corner. Or create a cinematic effect or an animation that makes the same thing happen? Any suggestion would be greatly appreciated.