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Changing Server machine on-the-fly

Hi friends!

I’m not sure this is the best place to create the topic.

This is kind a complex question from a noob in unreal engine: If I create a multiplayer game where one of the players will be the server and this player disconnects, can I “restart” the server at another player’s machine and keep the game going?

Believe me, any ideas and/or insights will be helpful!

Thanks in advance and have a nice day!

Do you have any hard requirements that forces you to only use listen servers for your game? I would suggest using a dedicated server setup instead.
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