Changing Resolution (Windowed Mode) - Centre Screen?

Hi there everyone!

I’ve got a tiny problem that I was wondering if I could get an extra pair of eyes on:

I’ve successfully created a UMG menu with working options and whatnot; Everything works all groovy.

However, when the user changes resolution; If they are in windowed mode, then the Unreal Engine Project (The game the user is playing) hides in the corner of their screen and they can’t change any options or move the game into the centre screen.

I was wondering if anybody knows how to centre a windowed Unreal Engine 4 game so I can apply this everytime the user changes resolution in they’re in windowed mode.

This is for a free “Insta-Menu” system I’m working on to give away, so any help would be appreciated!

Muchos Thankies!

  • Ryan S!