changing possessable between takes a problem?

I’m recording a scene in UE take recorder. I’m recording a single possessable actor at a time (recording to possessable) in the same take so they can act off each other. I have 3 actors.

I set one character’s auto-possess setting to player 0, and the others to disabled, record the take, stop, then set the next character to player 0 and the previous character to disabled. But when I go to record character B, Character A in the scene oddly scales to 34.295269. The character appears correctly in the recorded timline (with flashes of hugeness outside the timeline) but when recording characterB, I can see A’s capsule is enormous which obviously pushes the other characters away when I go to record them.

Am I going about this wrong, or is there another bug or mistake at play here? This is my first time recording takes. I’m not currently setup for multiple players and I only have one gamepad at the moment.

Thank you for any advice!