Changing one custom object's setting applied all of them. How can i set one object at a time?

Hi everyone.

I working on a game as a hobby. I am stuck.
Basically player cooking a one meat. After meat is cooked, i am changing the food image with cooked one like this.

Adsız

But is applying all meats i got. Actually one meat is cooked.
Before :
Adsıdafz
After :
Adsız2

How can i solve this ?

You’re using class defaults- both setting and getting.
Also it looks like you’re using the wrong texture for each thing. The before cooking meat is cooked and the after cooking meat is raw.


Rather than doing
Slot 1 (ST Item) → Item Class → Defaults → Food Detail → Set

Do
Slot 1 (ST Item) → Food Detail → Set.

Change it in the same way in the get script- don’t get defaults.