Hi,
I have a BP containing a skeletal mesh, with multiple LODs. The LODs are dictated by a data asset on the skeletal mesh, which is set to a minimum of 2.
My question is; how might I override this to set the min LOD to 1 when adding this character BP into sequencer. The goal is to have higher LODs in cutscenes and lower LODs in gameplay. Ideally it would be a tickbox to check in sequencer.