Hello guys, I’m building a fighting game (Street Fighter, Tekken, etc alike), but fairly new with Unreal.
After I developed some basics of my game, I wanted to customize my BattleHUD a bit, so I thought of adding a wavy effect to my HP bars. I made a Material and 2 MaterialInstances out of it, one for each side the bar will be facing.
Left bar example: (the right bar has the wave effect in the other side)
I’m having a problem right now, and it’s that I can’t change the parameters that control the percentage of that wavy bar, everytime hp decreases the wave effect stays in the same position, so I should change a scalar parameter I have in my Instances (called Percentage) so the wavy effects moves too. I can’t change this parameters and I have tried couple of stuff.
Feel free to ask for code pics or whatever.
Thanks in advance.