I made a material but my game is for mobile so i need to change it to customized Uvs but im not sure how to change this to it. Any help appreciated!
Hello,
I’m assuming you’re having problems because of the ‘Panner’ node.
I do see some mention of custom UVs here.
But if you click on the Main Material Node (The node on far right that all others are feeding into)
And you change ‘Float Precision Mode’ to “Use Full Precision for every Float” - does that solve your problem?
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