This is actually my first BP test and I can’t seem to get it working. When I enter the volume the light turns from its initial color to white. It should be changing to a random color each time I enter the volume. I have verified through debugging that the events are indeed firing when I enter the volume and again the light does change, but never a randomized color like I am trying to achieve through random floats.
I attempted to search for “set light color” involving ue4, but was not able to find anything, which seemed weird.