I followed this tutorial but I want to know more about adding functions to the button in my UI.
I have signs with a button widget on them where I want the change to the desired level when you click on that sign. So how do I read the tag that the sign has and it will go to the level with the corresponding name?
TL;DR I don’t know how I can read the tags from the Sign blueprint and apply it to the widget blueprint for the button to switch levels.