Hello!
I’m building a virtual production environment using a Vive Index VR to move the camera in 3D space in UE5. We want to change the keybindings of the “CineCamera” so that we can move it around with a xbox controller. Not the virtual camera actor, but a “CineCamera/Regular Camera”. I understand this means taking the cameras blueprint and creating action inputs but I just dont understand how to blueprint it. I have not been able to find any YouTube videos on how to do this so any help would be greatly appreciated.
Thank you and let me know!
Kris.