Ok, I’m trying to make a charge jump where jump height is increased based on how long you hold down the button. I’ve put something together that should be working, but isn’t.
The charge changes JumpZVelocity from 450 up to 1450, then sets it back. Everything is working right, the strings are coming back saying that JumpZVelocity has been changed, BUT, the jump height isn’t actually changing. If I go and change the default jump height to 1450, I jump as high as you’d expect, but changing it to 1450 with the charge mechanic is not doing it. Am I missing something?