I follow the mod tutorial video and the default inventory change.
- Create a folder in Mod directory
- Copy Mod\GenericMod content to your mod directory
- Rename the blueprint and level
- Copy PackPlayerPawnTest, PlayerPawnTest_Female and PlayerPawnTest_Male to your mod directory
- Rename PlayerPawnTest, PlayerPawnTest_Female and PlayerPawnTest_Male (ex: MyModPlayerPawnTest, MyModPlayerPawnTest_Female, MyModPlayerPawnTest_Male)
- Reparent MyModPlayerPawnTestMale and MyModPlayerPawnTest_Female to MyModPlayerPawnTest
- Open your PrimalGameData_BP and set male character blueprint to your PlayerPawnTest_Male and female blueprint to your PlayerPawnTest_Female. Set Default GameMode to your TestGameMode.
- Open your level (copied from GenericMod) and open World Setting and set PrimalGameData override to your PrimalGameData
- Open your PlayerPawnTest, go to Components, open PrimalInventory1, go to Default Inventory Items and add your items.

