Changing items players spawn with

I follow the mod tutorial video and the default inventory change.

  1. Create a folder in Mod directory
  2. Copy Mod\GenericMod content to your mod directory
  3. Rename the blueprint and level
  4. Copy PackPlayerPawnTest, PlayerPawnTest_Female and PlayerPawnTest_Male to your mod directory
  5. Rename PlayerPawnTest, PlayerPawnTest_Female and PlayerPawnTest_Male (ex: MyModPlayerPawnTest, MyModPlayerPawnTest_Female, MyModPlayerPawnTest_Male)
  6. Reparent MyModPlayerPawnTestMale and MyModPlayerPawnTest_Female to MyModPlayerPawnTest
  7. Open your PrimalGameData_BP and set male character blueprint to your PlayerPawnTest_Male and female blueprint to your PlayerPawnTest_Female. Set Default GameMode to your TestGameMode.
  8. Open your level (copied from GenericMod) and open World Setting and set PrimalGameData override to your PrimalGameData
  9. Open your PlayerPawnTest, go to Components, open PrimalInventory1, go to Default Inventory Items and add your items.