So, I have this mod where I have a costume that alters the dino’s “item weight mutlipliers”. The problem is that I would like to return these values back to normal when the costume is unequipped. It would be quite simple if I could just create a variable for the multipliers before changing them, but for some reason I can’t seem to do that in the editor.
I know I can just set them again with the 1x multiplier, but the problem is that for example Beaver has its own values for them. For now I’ve just disabled the effects on Beaver.