It’s not too hard to create beautiful hair on a character - especially with the upcoming 4.11 stuff.
But I’m having some real issues trying to figure out how to swap out hairstyles, and, even worse, making it follow morph targets - god forbid someone makes the head bigger and it winds up giving them a receding hairline.
My best guess involves making a ‘skullcap’, duplicating the morph targets of the head, and parenting that to the head bone, but I’m not entirely convinced that’s the right way.
Any thoughts? (I don’t even want to get into adding hats. I will, mind you…)