Changing Gravity Scale Breaks Rotation on Mouse? After i run any kinda gravity command the mouse never rotates >.>
GetCharacterMovement()->GravityScale = 0.1f;
GetWorldTimerManager().SetTimer(LoadingGameHandle, this, &AdarkstormCharacter::TurnonPlayerGravity, 8.0f, false);
//GetCharacterMovement()->GravityScale = 1.0f;
}
void AdarkstormCharacter::TurnonPlayerGravity()
{
GetCharacterMovement()->GravityScale = 1.0f;
}