Changing Gravity Scale Breaks Rotation on Mouse?

Changing Gravity Scale Breaks Rotation on Mouse? After i run any kinda gravity command the mouse never rotates >.>



	GetCharacterMovement()->GravityScale = 0.1f;
			GetWorldTimerManager().SetTimer(LoadingGameHandle, this, &AdarkstormCharacter::TurnonPlayerGravity, 8.0f, false);
		//GetCharacterMovement()->GravityScale = 1.0f;
}



void AdarkstormCharacter::TurnonPlayerGravity()
{
	GetCharacterMovement()->GravityScale = 1.0f;
	
}